The Gallery

Step through the veil and witness the worlds I've conjured — each piece a gateway to darkness, wonder, and everything in between.

Book Covers

Covers forged to dominate shelves and haunt imaginations — from e-book thumbnails to deluxe hardcover wraps.

The Veil of Ashen Stars — a hooded figure ascending a spiral staircase made of petrified bones, violet starlight bleeding through a fractured ceiling

The Veil of Ashen Stars

Dark Fantasy · Seraphina Duskwood

Blood of the Undying — a vampiric lord perched atop a gothic cathedral spire, crimson moonlight drenching the cityscape below

Blood of the Undying

Gothic Horror · Lysander Graves

Thornbound Kingdoms — a shattered crown resting on a battlefield of thorned vines, storm clouds gathering above twin fortresses

Thornbound Kingdoms

Epic Fantasy · Caelum Nighthollow

Whispers in the Rot — a necromancer kneeling in a swamp of luminescent decay, skeletal hands reaching from the mire

Whispers in the Rot

Grimdark · Morrigan Blackthorne

The Iron Psalms — a paladin in corroded armor clutching a radiant scripture, divine light warring against encroaching darkness

The Iron Psalms

Sacred Dark Fantasy · Orion Vaelith

Daughters of the Eclipse — twin sorceresses channeling opposing forces of moonlight and shadow, a solar eclipse forming behind them

Daughters of the Eclipse

Mythic Fantasy · Illyria Wraithmoor

Character Art

Heroes, villains, and the morally gray figures who dwell between — brought to vivid, unsettling life.

Kaelthar the Hollow — a cursed elven ranger with void-black eyes, wearing living armor made of woven shadow and thorned ivy

Kaelthar the Hollow

A cursed elven ranger bound to a sentient suit of living shadow-armor. Once a guardian of the Eldertrees, now a wandering revenant hunting the demon that consumed his soul.

Seraphine Duskmantle — a half-demon sorceress with one wing of feathered light and one of barbed shadow, holding a cracked soul lantern

Seraphine Duskmantle

Half-demon, half-seraph — torn between two natures. She carries a cracked soul lantern that holds the last fragment of a forgotten god's consciousness.

Grothak Ironmaw — a massive orc warlord in battle-scarred plate armor, a war-horn fused to his gauntlet, standing on a field of broken banners

Grothak Ironmaw

Warlord of the Shattered Horde. A living siege engine whose war-horn can crack fortress walls. His armor is forged from the melted weapons of every champion who challenged him — and lost.

Vesper Nightbloom — a rogue alchemist in tattered Victorian attire, surrounded by floating vials of luminescent poison, a plague mask hanging at her hip

Vesper Nightbloom

A rogue alchemist who weaponized plague itself. Her floating vials contain toxins distilled from creatures that should not exist — each one beautiful, each one lethal.

Aldric the Twice-Dead — a death knight with a fractured halo, wielding a greatsword of frozen black flame, spectral chains binding his wrists

Aldric the Twice-Dead

Killed once by betrayal, raised by necromancy, and killed again by his own hand — yet death would not keep him. His greatsword burns with frozen black flame that consumes warmth itself.

Nythara Emberveil — a dragonblood priestess in ceremonial scale-mail, her eyes glowing with molten gold, dragon wings unfurling from ritual scars on her back

Nythara Emberveil

A dragonblood priestess who carved the ritual scars herself. When she prays, wings of living flame erupt from the marks — the last gift of a dying wyrm god who chose her as vessel.

Fantasy Maps

Part the mist with your cursor to reveal the realms hidden beneath — cartography for worlds that breathe.

The Sunken Dominion of Valtherys — a continental map depicting drowned coastlines, obsidian mountain ranges, and the Great Rift where the sea pours into the underworld
Move your cursor to part the mist

The Sunken Dominion of Valtherys

A continental chart of Valtherys — a realm where the ocean has reclaimed half the world. The Great Rift cleaves the eastern seaboard, pouring seawater into the underworld caverns below. Obsidian mountain ranges guard the last standing kingdoms from the creeping tide.

The Blightmarch Territories — a war-torn regional map with scorched battlefields, poisoned rivers glowing green, and the Iron Citadel at its center
Move your cursor to part the mist

The Blightmarch Territories

A regional war map of the Blightmarch — lands permanently scarred by arcane warfare. Poisoned rivers glow a sickly green, scorched battlefields still smolder decades after the Last Crusade, and the Iron Citadel stands as the only structure the blight could not consume.

The Feywild Archipelago of Lúmenthis — an island chain map with bioluminescent waters, floating stone monoliths, and bridges of woven starlight connecting the isles
Move your cursor to part the mist

The Feywild Archipelago of Lúmenthis

An enchanted archipelago where the boundary between the mortal realm and the Feywild has dissolved entirely. Bioluminescent tides wash shores of crystal sand, floating monoliths orbit the central isle, and bridges of woven starlight connect islands that drift on currents of raw magic.

Scene Artwork

Cinematic compositions that freeze pivotal moments — wide-format paintings built to overwhelm and awe.

The Fall of Ashenmire — a colossal dragon crashing through the spires of an ancient fortress city, fire and debris raining down as defenders flee across crumbling bridges

The Fall of Ashenmire

The ancient fortress-city of Ashenmire crumbles as a colossal wyrm — thought to be myth — smashes through its highest spire. Fire and debris rain down on fleeing defenders who scramble across bridges that are already cracking under the tremors.

Ritual of the Blood Moon — hooded cultists arranged in a perfect circle beneath a blood-red moon, dark energy spiraling upward from a sacrificial altar as the sky splits open

Ritual of the Blood Moon

Thirteen hooded figures stand in a perfect ring beneath the blood moon. Dark energy spirals upward from the central altar, tearing a wound in the sky. What peers back through the opening is not a god — it is something older.

The Last Bridge of Korrheim — a lone warrior making a final stand on a crumbling stone bridge over a bottomless chasm, holding back a tide of shadow wraiths with a blazing sword

The Last Bridge of Korrheim

A single warrior holds the crumbling bridge of Korrheim against an avalanche of shadow wraiths. Her blazing sword is the only light in the chasm — and it is failing. Behind her, the last refugees of the kingdom flee into the mountain tunnels.

Coronation of Shadows — a dark queen receiving a crown of living shadow in a throne room of black marble, ghostly courtiers bowing as spectral ravens circle the vaulted ceiling

Coronation of Shadows

In a throne room of black marble and ghostlight, the new queen receives her crown — a living circlet of woven shadow that whispers the names of every monarch who wore it before. Spectral ravens circle the vaulted ceiling. The courtiers bow, but none of them are alive.